This design PVE in general and the equipment PVP:
Buy wow accounts of PVE in general
DPS series: endurance reduced, attack, but agility attribute to further improve such attributes of converting crit, namely pve in general decline pack bombattack variable is very low. (for example, for a thief and agile large convert intensity)
Treatment: endurance, appropriate treatment effect, 5 seconds to blue attribute basic.
PVP outfit
Endurance appropriate rise, attack attribute drops further, which can make wow accounts about S3 DPS should be below the T4 level. Ability to Bombattack attribute, toughness properties. Healing, but maintain a level is lower than the same level PVE in general.
Always the:
PVP dozen PVE in general, players are also PVE in general not crit, and loading law has a 25% PVP combat crit, even more than 45 percent of abnormal, such loading will be completely PVE in general.
But also can pack PVP thoroughly PVE in general.
wow account PVP dozen PVP, toughness, make caps should avoid blasting is more evident, namely high crit, high toughness to offset the randomness.
Finally, I think should reduce the WLK PVP set of difficulty, such as similar ha times war can get through, but need not copy or large honor demands